Quantcast
Channel: Questions in topic: "javascipt"
Browsing all 1875 articles
Browse latest View live

ARCore WebGL error

I'm trying to build my ARCore App for WebGL but I get this error every time: uncaught exception: abort("To use dlopen, you need to use Emscripten's linking support, see...

View Article


Facebook instant games with Unity without tiny mode

I trying to make a messenger instant game, but which way should I take, I mean I learned Javascript but still don't know what to do and can't wait for unity tiny release and it aslo will take sometime...

View Article


WebGL Build - Video Player Shows Black Screen in all Browsers

**Two Part Question** I have a video imported to a folder in my Unity 2019.2 project. The video player shows the video playing in the Game window on preview, but on WebGL Build-and-Run, both browsers...

View Article

The name 'TrackManager' does not exist in the current context [Unity Vuforia...

Hi, I don't know what's the fault here. Unity sent this error message "Assets/Scripts/DeployStageOnce.cs(34,20): error CS0103: The name 'TrackManager' does not exist in the current context" **THE CODE...

View Article

Need help with Baked Runtime, usual fixes not working

I'm having issues with my copy of Unity. Whenever I load up a project or make a new one, I get an error saying "Failed executing external process for 'Bake Runtime' Job". I have been browsing other...

View Article


Unity 2020.1 sendMessage no longer works from browers JS

The new version does not have instantiate in the .js file. There is no this line var unityInstance = UnityLoader.instantiate("unityContainer", "Build/YourBuild.json", {onProgress: UnityProgress}); If I...

View Article

WebGL & denying browser script access to game methods?

**Hi**, as the title stated Im trying to figure out if I can make my methods used in the game NOT accessible from browser scripts. **Senario:** I have a game and my player object has a playerdata-field...

View Article

is it possible to use JSON to insert some component and get some data to save...

I don't know if it is possible to communicate games with my website and set and get some data from my batabase?

View Article


Dynamically adding Javascript to an Instantiated object using...

I recently upgraded an old unfinished project (please excuse any terrible code - I wrote it in college), and I'm trying to root out all the bugs. One that has tripped me up immensely is a bug involving...

View Article


Unity Grandle Build Failed and Illegal Character

Hello guys I have a problem but I don't know how to fix this problem, Help me![alt text][1] [1]: /storage/temp/155401-hta.png

View Article

How do i load my game data after being saved using Json

Hi Im new to unity. I am trying to save and load player data through JSON. My save method is working but I'm not able to load the saved data back. Here is my code using System.Collections; using...

View Article

MissingMethodException with jslib calling c# functions

I am using jslib plugin to use websockets in a webgl build. Whenever I call a c# function from jslib I get an error: MissingMethodException: Client.OnMsg Due to: Attempted to access a missing member....

View Article

Uncaught RuntimeError: Memory access out of bounds,Uncaught RuntimeError:...

When I press the "Build and run" option in Unity, my build runs perfectly, with the local host. But when I try to upload it to 000webhost.com to test it online, it shows the loading screen, but when...

View Article


Grab/Throw Mechanic.,Grab/Throw Objects Mechanic

Hello everyone! I am currently working on a First Person 3D game inspired by portal. You need to solve puzzles by grabbing objects (cubes) and placing them in the right spot, or using them in a right...

View Article

[webgl] Dynamic models with similar logic

Hello, Let's suppose that I have 3d models of multiple cars that are composed of multiple 3d objects. Car model:{ - windows model - roof model - door model - engine model... } The models are expressed...

View Article


What is the best way to write Serialized Save Data to a file using WebGL

I am attempting to use a WebGL build of a Unity project to download a file that can be passed to other people and then reloaded. This file, so far, has been created in editor builds using a pretty well...

View Article

Uploading webgl version of the game error

Hi, So I've been trying to upload a playable in browser version of our game and I keep coming across this particular error. The game loads up fine, the title screen and level select screen work,...

View Article


Raw Javascript files on WebGL integration

Hello everyone, I recently stumbled upon this site https://github.com/szydej/GazeCloud and I'd like to integrate their .js file into unity to be used for eye tracking. I think it's an amazing project...

View Article

About the temporary file save destination in webGL

1.Generate a wav file and save it below Application.persistentDataPath + "/filename.wav" 2.Convert to byte type and download via Java FileStream fs = new FileStream(Application.persistentDataPath +...

View Article

Updating to meet 64 bit Android compliance

I built a game a while back on Unity 4 and it's been out on the Google Play Store and Steam for a few years now. Recently I got a notification from Google saying that they are requiring all of their...

View Article
Browsing all 1875 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>