Declaring XML Namespace at Runtime
Hi Unity Community! I’m trying to write a script to add nodes to an XML document at runtime however I am encountering issues when trying to define the name attribute of the new node; I would like to...
View ArticleScript error to pick-up flashlight
Hi, sorry for my english but I'm italian. Ehm i created a script for pick-up a flashlight but there is 3 errors (some words are italian but you can understand) (there are 2 errors of)...
View ArticleIOS Keyboard Save Text
Hello! I am making a game, and I need to pull up a keyboard, but I don't know how to save the entered text as a string. My code is: #pragma strict // Hides the keyboard if the device is facing down //...
View ArticleGame got slow down On iphone
Hello guys, I developed a game which is slightly similar to "Angry bot" kind of game. My FPS on PC was 40 and works fine on web player when I built it. But while coming to iPhone game got slow down, no...
View ArticleNetwork animations playing on all player models whenever any player moves.
I'm working on a multiplayer game and I have a animation manager that sends RPC's to all the players telling them to play the walking and idle animations on the player that called it, it's not working...
View Articleerror CS0246: The type or namespace name `SerializedPropertyType' could not...
Assets/VolumetricLines/Scripts/Utils/ExposeProperties.cs(140,69): error CS0246: The type or namespace name `SerializedPropertyType' could not be found. Are you missing a using directive or an assembly...
View ArticleHow do i make a child not rotate with the parent. But i still want to be able...
I have an arm pointing towards the cursor attached to the player. When i turn around the arm inverts it's rotation(up = down, left=right). Does anyone know how to fix this. It has to be inside the...
View ArticleFast way to texture a 10km map?
Ok i got a 10km map from a height map that i made and im wondering if there is a faster way to paint textures. Like a script or something that paints rocks on slopes and sand for mesh that goes below...
View ArticleHow to make a camera move to a location and then stop using Java Script
Hi i'm trying to make a camera move to a location and then stop using java script. Here is my attempt at it. var speed : float = 0.2; var myPosition : float = 0; var myPos : boolean = true; function...
View ArticleArray index is out of range.
Ok i assigned the script to the terrain and i get a error that says: "IndexOutOfRangeException: Array index is out of range. AssignSplatMap.Start () (at...
View ArticleHow can i fix/properly use this code ?
hello, i have been given two codes to implement a shield effect, this is that effect that is commonly seen in sci-fi series and movies, in which the shield (normally a bubble of plasma) only "reveals"...
View Articlemake AI follow random waypoints
Hey guys, I have a script that makes my AI characters follow a waypoint system. I’ve also set up a trigger collider so that when they enter it they got to a random waypoint from a set list. The issue...
View ArticleHow is Vector3 used in javascript?
I'm not sure how you used vector3 in javscript. I have this line Vector3 movement = new Vector3 (moveHorizontal, 0.0f, moveVertical); but the console tells me to add a ; to the end. So I'm not sure...
View ArticleHelp converting a few lines of JS to C#.
I need help with this code. everything here seems to be NOT throwing errors, the one that shows the positioning of the "levelBar" is (the really long line) throws the error:...
View Articlecompare variables JS
hello there :) var a : float = System.Math.Round(1.23987, 2); var b : float = System.Math.Round(1.241, 2); if(a == b); { Debug.Log(a+" = "+b); } if(a != b); { Debug.Log(a+" != "+b); } in log i can see...
View ArticleUnity editor style camera script
Hi guys, I'm making a creation type game, and I want my in-game camera to behave exactly like the "camera" does in the editor. This means the following features: - Scrolling the middle wheel will zoom...
View ArticleHow can I change this java to C#
var GameObject TargetA; var GameObject TargetB; var float speed = 0.1f; function FixedUpdate () { var weigt = Mathf.Cos (Time.time * speed * 2 * Mathf.PI) * 0.5 + 0.5; transform.position =...
View ArticleZ Rotation with Limits does not function properly.
I am creating a camera shake script that can rotate the camera on its Z-Axis, With limits of 3.0, And -3.0. The code does not execute properly for unknown reason, The problem occurring is the camera is...
View ArticleConverting a mesh to terrain
How can i convert a mesh that is a terrain created in blender to a unity3D terrain without allowing unity to smooth out the terrain? i need it to be just as i exported it out of blender. Here is a...
View ArticleCould I get some help updating this code to unity 5?
I am such a noob at coding and I was wondering how This code could be used in unity 5 var Distance; var Target : Transform; var lookAtDistance = 25.0; var attackRange = 15.0; var moveSpeed = 5.0; var...
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