I need to create a 3D array that can be resized per-dimension. My first thought was to create a 1D array and "simulate" the 3D array (like `thing[(height*y)+x]` or whatever it is) but I don't believe that would allow for resizing. I googled it but all I could find was how to make static multidimensional arrays.
How would I achieve this in JavaScript/UnityScript?
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