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How to calibrate accelerometer according to start ?

I think i have a "should be" working code but i don't know why it is not working. With this code too i have to hold the phone straight to get it to work. My present code is below. Any help is...

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Trigger enabling component works in one statement but not another?

For the death/win screen of my game I've added a depth of field script that works for the win screen but not the death screen? It's the exact same code in the if statement and I've tried debugging it...

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Unable to disable a C# script with a JS Script

I can't seem to disable "DepthOfField.cs" with my "Bino.js" script, this is the code used: #pragma strict var zoom : int = 20; var glassesVision : int = 80; var normal : int = 90; var smooth : float =...

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Unknown Identifier : Hunger?

Hello! I am very sorry that I am probably asking a very basic question. I am not that good at scripting in Unity. I am trying to create a script that will display when hunger = 0, the game restarts....

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Changing a texture when the player is close

So i am trying to make a camera system with 2 different feeds, i have a thin box collider on the player and when the box collider touches the collider of the camera changes the texture of something if...

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How does the SendMessage function in WebGL JavaScript work?

The [manual][1] says I can call methods in Unity from JavaScript in my browser using SendMessage: SendMessage ('MyGameObject', 'MyFunction', 'foobar'); However, I'm really confused about how to use...

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formatting issues

i'm writing a script in unity to simulate a future arduino project for a 4 axis robot arm, to make sure the kinematics work out i wanted to simulate it in unity. however, i'm having some formatting...

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Why won't this variable change even when the if part is true?

This code is in the update function. I tested some stuff out and instead of -= or +=, i just did = and it worked. Is there something wrong with the code? if (Input.touches[0].position.x < 100) {...

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Script.Enabled does not work in Unity 5+

Hello! I've read all topics about it but somehow I cannot make it work. How can I disable a script using javascript in Unity 5+? ScriptName.enabled = false; GetComponent("ScriptName").enabled = false;...

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Inventory System: NullReferenceException Error

Hey guys, i seem to be non stop getting this NullReferenceException Error for nearly every single thing i code, ive asked numerous times on this forum and no one has ever replied, First it was with...

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Gameobject reference disappears at start

My game has objects falling and the player moves (a cauldron) to collect them and gain points. I am trying to make a Slider into a progress bar by setting its value equal to the score. I also have some...

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Tile Slide

I'm trying to make it so that when the screen is swiped a certain direction (left, right, up, down), the player, which is a tile, slides down a certain amount. I've tried many different numbers using...

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Why is my script only running when object has been selected beforehand?

This piece of Javascript is giving me troubles. var originalPosition : Vector3; var osHeight = 0.05; var delay = 0; function Start () { // when the object starts, we record its initial position...

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Resources.Load(filename) as Sprite is returning null

The path-name is correct. public var pic : Sprite; function Start(){ pic = Resources.Load("Targets/1") as Sprite; //pic becomes null }

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how can i control a float in Javascript with a UI Slider

here is my script i want to control Factor Var with a Slider from unity UI kina like a power meeter #pragma strict var factor = 100; private var startTime : float; private var startPos : Vector3;...

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Obsolete API updating can't work, errors not fixed

Hi, I download a project, for sculpt at runtime, the script seems to be obsolete but the API updating can't work because the code presents some errors. It's java and I don't have enough experience to...

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Array bug or script error

Hello, Yeah array script are famous on unity answer, but this is wierd for sure, here's the begining of my script: var Gauche:boolean[]; var Numero:int; function Start () { Numero=0;...

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Scriptable Object Syntax in Javascript

Hey folks, I'm trying to make some scriptable objects to contain variables and functions for different tools in my game. However, I can't find how I'm supposed to make 'em in Javascript so that my...

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Scripted tank track bones behave strange

Rigged and scripted Tank track mesh and bones behave strange when tank rotating. Actually bones are problem.I'm using existing script i found on internet and slightly edited it. I'm 3D designer but i'm...

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Audio Endless Loop c#

When script plays an audioclip when the timer runs out, however it keeps playing the sound endlessly on every frame and it sounds bad and makes the game lag. I have the audio's loop value set to false....

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