Quantcast
Channel: Questions in topic: "javascipt"
Viewing all articles
Browse latest Browse all 1875

Triggering animations in set areas by Key Press?

$
0
0
Hey all, I'm pretty new to Unity and am in the middle of trying to figure this out. I have a chest that I want to open by pressing the "E" key, but I only want this to work when I am right up against the chest. So, in theory, I have a chest with a trigger in front of it so that when I walk into that area, the trigger is activated and an attached script is activated. Then, I want it to be that once I hit the "E" key, the chest will open and the trigger will destroy itself. This is what I have so far, but I'm missing the piece with the "E" key... `function OnTriggerEnter (col : Collider) { if(col.gameObject.tag == "Player") { treasureChest.GetComponent.().Play(); Destroy(gameObject); %|919537274_4|% }` Any ideas?

Viewing all articles
Browse latest Browse all 1875

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>