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Need your IDEAS!! (Players building their own base)

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**Hello!** I've had an idea for this game for the past couple of months. Basicaly, the player builds their own "base" with defenses and creatures that would try to stop intruders... However, since i'm fairly new to the Game Development field and coding in general, I'm getting a bit confused. My question is *(and i doubt there is only 1"right" answer)*, **how do i go about giving players the option of building their own structure** *(castle, dungeon, instance, etc)* using the tools that the game provides them *(ground, wall, traps, etc)*? The only thing I've come up with so far is: When the player chooses a tool *(lets say a wall)*, he is then prompted to place it, when he does the game checks some conditions *(if the wall can physically be placed there)* and if all is good, the wall is placed, and its location is saved. I hope I've explained it good enough! Now, is this the best way to do it? Are there other methods that you know of? or maybe a tutorial? Any form of advice or help would be greatly appreciated!! *(I tried searching for answers, but the keywords are messing the search up, "players building their own structures")* Thank you all so much!

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