hey, im new at unity. I got a little problem, im using array to random gameobject, but i want no repeating twice on that gameobject, here my script
var q1 : GameObject;
var q2 : GameObject;
var q3 : GameObject;
var q4 : GameObject;
var q5 : GameObject;
var q6 : GameObject;
var q7 : GameObject;
var q8 : GameObject;
var q9 : GameObject;
var q10 : GameObject;
var randomQuestion : Array;
function Awake (){
randomQuestion = new Array(q1,q2,q3,q4,q5,q6,q7,q8,q9,q10);
}
function Start(){
var chooserandom = Random.Range(0,(randomQuestion.length));
var position = transform.TransformPoint(Random.Range(-3,-3),1,Random.Range(5,5));
Instantiate(randomQuestion[chooserandom],position,Quaternion.identity);
}
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