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Object drifting to left or right without reason

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I'm making a 2D top-down shooter style game. I've gotten all the movement bits for the player down, but in it's current state after moving around for a while the player will start to drift left or right relative to the direction it's pointing. Things to note: - With the exception of rigidbody this is all hand-written code. - All of the positioning and rotation is being applied to the rigidbody instead of the transform. - I have turned off each script that dictates how the player behaves individually, and none of those things were the cause. - The inputs are not returning unwanted values and no joysticks are plugged in. - This behavior will temporarily stop if it bumps up against a wall in the direction it's moving. - The controls are to move up/down/left/right relative to the screen, and not the object. The object however is moving relative to it's direction. This one's a doozy.

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