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Unity Prefabs Animation Play Seperatly

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Hello, I have a coin prefab with an animation attached to it. The Animation has specific x,y,z coordinates. When I drag another coin prefab in my scene and play the game, the second coin prefab moves to the animation coordinates. (just as the first one). How can I make the x and z positions to move seperatly in the animation without making 100+ animations for each coin? Thanks in advance.

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