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Changing the Mouse's Range for OnMouse events

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I am working on a project where a button is located far away from the elevator. Once the button is clicked (OnMouseUp) the elevators animation is activated. I want to know how would I shorten the distance the mouse requires to activate the buttons script. In the Image 1 below, I want it where my character must be within a few feet in order for the script to activate, but as of now Image 2 shows that even that far away I can click the button and the elevator moves. Also would this way shorten the range for all the Mouse events such as OnMouseOver and OnMouseExit? IMAGE 1: ![alt text][1] IMAGE 2: ![alt text][2] Heres my code: function OnMouseUp() { elevator.animation.Play("Elevator"); } [1]: /storage/temp/53521-unity-closebutton.png [2]: /storage/temp/53522-unity-farbutton.jpg

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