Hi,
I've been working on an issue for a couple of days ago,
I have a 3d viewer (built with Unity WebGL), embedded in an Angular app,
And I would like to add a two way data binding between the Angular app and the Unity App, to send a message when 3d viewer is loaded, when the size of an object has been edited... etc
I've tried several ways but none of them is working...
For my example I wan't to send a message from the Unity app to Angular app when Unity Viewer is loaded, for this I created a jslib with call to this external function in Unity script, but I want to send this data to the Angular app in an other project.
To embed the unity viewer in the angular app i used a component named ng-unit..
I tried a solution found here : https://stackoverflow.com/questions/35296704/angular2-how-to-call-component-function-from-outside-the-app
But I don't find how to call my method from Unity
Here is my Angular code and privateFunc is the function to call
![alt text][1]
[1]: /storage/temp/144957-screenshot-6.png
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